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188 lines
6.0 KiB
188 lines
6.0 KiB
"use strict"; |
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var Buffer = require("safer-buffer").Buffer; |
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// Export Node.js internal encodings. |
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module.exports = { |
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// Encodings |
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utf8: { type: "_internal", bomAware: true}, |
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cesu8: { type: "_internal", bomAware: true}, |
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unicode11utf8: "utf8", |
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ucs2: { type: "_internal", bomAware: true}, |
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utf16le: "ucs2", |
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binary: { type: "_internal" }, |
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base64: { type: "_internal" }, |
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hex: { type: "_internal" }, |
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// Codec. |
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_internal: InternalCodec, |
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}; |
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//------------------------------------------------------------------------------ |
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function InternalCodec(codecOptions, iconv) { |
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this.enc = codecOptions.encodingName; |
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this.bomAware = codecOptions.bomAware; |
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if (this.enc === "base64") |
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this.encoder = InternalEncoderBase64; |
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else if (this.enc === "cesu8") { |
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this.enc = "utf8"; // Use utf8 for decoding. |
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this.encoder = InternalEncoderCesu8; |
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// Add decoder for versions of Node not supporting CESU-8 |
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if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') { |
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this.decoder = InternalDecoderCesu8; |
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this.defaultCharUnicode = iconv.defaultCharUnicode; |
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} |
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} |
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} |
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InternalCodec.prototype.encoder = InternalEncoder; |
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InternalCodec.prototype.decoder = InternalDecoder; |
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//------------------------------------------------------------------------------ |
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// We use node.js internal decoder. Its signature is the same as ours. |
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var StringDecoder = require('string_decoder').StringDecoder; |
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if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method. |
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StringDecoder.prototype.end = function() {}; |
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function InternalDecoder(options, codec) { |
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StringDecoder.call(this, codec.enc); |
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} |
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InternalDecoder.prototype = StringDecoder.prototype; |
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//------------------------------------------------------------------------------ |
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// Encoder is mostly trivial |
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function InternalEncoder(options, codec) { |
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this.enc = codec.enc; |
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} |
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InternalEncoder.prototype.write = function(str) { |
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return Buffer.from(str, this.enc); |
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} |
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InternalEncoder.prototype.end = function() { |
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} |
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//------------------------------------------------------------------------------ |
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// Except base64 encoder, which must keep its state. |
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function InternalEncoderBase64(options, codec) { |
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this.prevStr = ''; |
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} |
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InternalEncoderBase64.prototype.write = function(str) { |
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str = this.prevStr + str; |
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var completeQuads = str.length - (str.length % 4); |
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this.prevStr = str.slice(completeQuads); |
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str = str.slice(0, completeQuads); |
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return Buffer.from(str, "base64"); |
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} |
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InternalEncoderBase64.prototype.end = function() { |
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return Buffer.from(this.prevStr, "base64"); |
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} |
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//------------------------------------------------------------------------------ |
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// CESU-8 encoder is also special. |
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function InternalEncoderCesu8(options, codec) { |
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} |
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InternalEncoderCesu8.prototype.write = function(str) { |
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var buf = Buffer.alloc(str.length * 3), bufIdx = 0; |
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for (var i = 0; i < str.length; i++) { |
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var charCode = str.charCodeAt(i); |
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// Naive implementation, but it works because CESU-8 is especially easy |
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// to convert from UTF-16 (which all JS strings are encoded in). |
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if (charCode < 0x80) |
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buf[bufIdx++] = charCode; |
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else if (charCode < 0x800) { |
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buf[bufIdx++] = 0xC0 + (charCode >>> 6); |
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buf[bufIdx++] = 0x80 + (charCode & 0x3f); |
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} |
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else { // charCode will always be < 0x10000 in javascript. |
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buf[bufIdx++] = 0xE0 + (charCode >>> 12); |
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buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f); |
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buf[bufIdx++] = 0x80 + (charCode & 0x3f); |
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} |
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} |
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return buf.slice(0, bufIdx); |
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} |
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InternalEncoderCesu8.prototype.end = function() { |
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} |
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//------------------------------------------------------------------------------ |
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// CESU-8 decoder is not implemented in Node v4.0+ |
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function InternalDecoderCesu8(options, codec) { |
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this.acc = 0; |
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this.contBytes = 0; |
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this.accBytes = 0; |
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this.defaultCharUnicode = codec.defaultCharUnicode; |
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} |
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InternalDecoderCesu8.prototype.write = function(buf) { |
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var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes, |
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res = ''; |
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for (var i = 0; i < buf.length; i++) { |
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var curByte = buf[i]; |
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if ((curByte & 0xC0) !== 0x80) { // Leading byte |
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if (contBytes > 0) { // Previous code is invalid |
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res += this.defaultCharUnicode; |
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contBytes = 0; |
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} |
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if (curByte < 0x80) { // Single-byte code |
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res += String.fromCharCode(curByte); |
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} else if (curByte < 0xE0) { // Two-byte code |
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acc = curByte & 0x1F; |
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contBytes = 1; accBytes = 1; |
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} else if (curByte < 0xF0) { // Three-byte code |
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acc = curByte & 0x0F; |
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contBytes = 2; accBytes = 1; |
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} else { // Four or more are not supported for CESU-8. |
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res += this.defaultCharUnicode; |
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} |
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} else { // Continuation byte |
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if (contBytes > 0) { // We're waiting for it. |
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acc = (acc << 6) | (curByte & 0x3f); |
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contBytes--; accBytes++; |
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if (contBytes === 0) { |
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// Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80) |
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if (accBytes === 2 && acc < 0x80 && acc > 0) |
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res += this.defaultCharUnicode; |
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else if (accBytes === 3 && acc < 0x800) |
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res += this.defaultCharUnicode; |
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else |
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// Actually add character. |
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res += String.fromCharCode(acc); |
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} |
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} else { // Unexpected continuation byte |
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res += this.defaultCharUnicode; |
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} |
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} |
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} |
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this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes; |
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return res; |
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} |
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InternalDecoderCesu8.prototype.end = function() { |
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var res = 0; |
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if (this.contBytes > 0) |
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res += this.defaultCharUnicode; |
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return res; |
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}
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