vue hello world项目
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/** All the states the tokenizer can be in. */
declare const enum State {
Text = 1,
BeforeTagName = 2,
InTagName = 3,
InSelfClosingTag = 4,
BeforeClosingTagName = 5,
InClosingTagName = 6,
AfterClosingTagName = 7,
BeforeAttributeName = 8,
InAttributeName = 9,
AfterAttributeName = 10,
BeforeAttributeValue = 11,
InAttributeValueDq = 12,
InAttributeValueSq = 13,
InAttributeValueNq = 14,
BeforeDeclaration = 15,
InDeclaration = 16,
InProcessingInstruction = 17,
BeforeComment = 18,
InComment = 19,
InSpecialComment = 20,
AfterComment1 = 21,
AfterComment2 = 22,
BeforeCdata1 = 23,
BeforeCdata2 = 24,
BeforeCdata3 = 25,
BeforeCdata4 = 26,
BeforeCdata5 = 27,
BeforeCdata6 = 28,
InCdata = 29,
AfterCdata1 = 30,
AfterCdata2 = 31,
BeforeSpecialS = 32,
BeforeSpecialSEnd = 33,
BeforeScript1 = 34,
BeforeScript2 = 35,
BeforeScript3 = 36,
BeforeScript4 = 37,
BeforeScript5 = 38,
AfterScript1 = 39,
AfterScript2 = 40,
AfterScript3 = 41,
AfterScript4 = 42,
AfterScript5 = 43,
BeforeStyle1 = 44,
BeforeStyle2 = 45,
BeforeStyle3 = 46,
BeforeStyle4 = 47,
AfterStyle1 = 48,
AfterStyle2 = 49,
AfterStyle3 = 50,
AfterStyle4 = 51,
BeforeSpecialT = 52,
BeforeSpecialTEnd = 53,
BeforeTitle1 = 54,
BeforeTitle2 = 55,
BeforeTitle3 = 56,
BeforeTitle4 = 57,
AfterTitle1 = 58,
AfterTitle2 = 59,
AfterTitle3 = 60,
AfterTitle4 = 61,
BeforeEntity = 62,
BeforeNumericEntity = 63,
InNamedEntity = 64,
InNumericEntity = 65,
InHexEntity = 66
}
export interface Callbacks {
onattribdata(value: string): void;
onattribend(quote: string | undefined | null): void;
onattribname(name: string): void;
oncdata(data: string): void;
onclosetag(name: string): void;
oncomment(data: string): void;
ondeclaration(content: string): void;
onend(): void;
onerror(error: Error, state?: State): void;
onopentagend(): void;
onopentagname(name: string): void;
onprocessinginstruction(instruction: string): void;
onselfclosingtag(): void;
ontext(value: string): void;
}
export default class Tokenizer {
/** The current state the tokenizer is in. */
_state: State;
/** The read buffer. */
private buffer;
/** The beginning of the section that is currently being read. */
sectionStart: number;
/** The index within the buffer that we are currently looking at. */
_index: number;
/**
* Data that has already been processed will be removed from the buffer occasionally.
* `_bufferOffset` keeps track of how many characters have been removed, to make sure position information is accurate.
*/
private bufferOffset;
/** Some behavior, eg. when decoding entities, is done while we are in another state. This keeps track of the other state type. */
private baseState;
/** For special parsing behavior inside of script and style tags. */
private special;
/** Indicates whether the tokenizer has been paused. */
private running;
/** Indicates whether the tokenizer has finished running / `.end` has been called. */
private ended;
private readonly cbs;
private readonly xmlMode;
private readonly decodeEntities;
constructor(options: {
xmlMode?: boolean;
decodeEntities?: boolean;
} | null, cbs: Callbacks);
reset(): void;
write(chunk: string): void;
end(chunk?: string): void;
pause(): void;
resume(): void;
/**
* The current index within all of the written data.
*/
getAbsoluteIndex(): number;
private stateText;
/**
* HTML only allows ASCII alpha characters (a-z and A-Z) at the beginning of a tag name.
*
* XML allows a lot more characters here (@see https://www.w3.org/TR/REC-xml/#NT-NameStartChar).
* We allow anything that wouldn't end the tag.
*/
private isTagStartChar;
private stateBeforeTagName;
private stateInTagName;
private stateBeforeClosingTagName;
private stateInClosingTagName;
private stateAfterClosingTagName;
private stateBeforeAttributeName;
private stateInSelfClosingTag;
private stateInAttributeName;
private stateAfterAttributeName;
private stateBeforeAttributeValue;
private handleInAttributeValue;
private stateInAttributeValueDoubleQuotes;
private stateInAttributeValueSingleQuotes;
private stateInAttributeValueNoQuotes;
private stateBeforeDeclaration;
private stateInDeclaration;
private stateInProcessingInstruction;
private stateBeforeComment;
private stateInComment;
private stateInSpecialComment;
private stateAfterComment1;
private stateAfterComment2;
private stateBeforeCdata6;
private stateInCdata;
private stateAfterCdata1;
private stateAfterCdata2;
private stateBeforeSpecialS;
private stateBeforeSpecialSEnd;
private stateBeforeSpecialLast;
private stateAfterSpecialLast;
private parseFixedEntity;
private parseLegacyEntity;
private stateInNamedEntity;
private decodeNumericEntity;
private stateInNumericEntity;
private stateInHexEntity;
private cleanup;
/**
* Iterates through the buffer, calling the function corresponding to the current state.
*
* States that are more likely to be hit are higher up, as a performance improvement.
*/
private parse;
private finish;
private handleTrailingData;
private getSection;
private emitToken;
private emitPartial;
}
export {};
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