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335 lines
9.6 KiB
335 lines
9.6 KiB
'use strict'; |
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// TODO implement as separate plugin |
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const { |
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transformsMultiply, |
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transform2js, |
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transformArc, |
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} = require('./_transforms.js'); |
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const { removeLeadingZero } = require('../lib/svgo/tools.js'); |
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const { referencesProps, attrsGroupsDefaults } = require('./_collections.js'); |
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const regNumericValues = /[-+]?(\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/g; |
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const defaultStrokeWidth = attrsGroupsDefaults.presentation['stroke-width']; |
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/** |
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* Apply transformation(s) to the Path data. |
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* |
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* @param {Object} elem current element |
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* @param {Array} path input path data |
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* @param {Object} params whether to apply transforms to stroked lines and transform precision (used for stroke width) |
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* @return {Array} output path data |
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*/ |
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const applyTransforms = (elem, pathData, params) => { |
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// if there are no 'stroke' attr and references to other objects such as |
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// gradiends or clip-path which are also subjects to transform. |
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if ( |
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elem.attributes.transform == null || |
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elem.attributes.transform === '' || |
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// styles are not considered when applying transform |
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// can be fixed properly with new style engine |
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elem.attributes.style != null || |
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Object.entries(elem.attributes).some( |
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([name, value]) => |
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referencesProps.includes(name) && value.includes('url(') |
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) |
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) { |
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return; |
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} |
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const matrix = transformsMultiply(transform2js(elem.attributes.transform)); |
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const stroke = elem.computedAttr('stroke'); |
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const id = elem.computedAttr('id'); |
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const transformPrecision = params.transformPrecision; |
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if (stroke && stroke != 'none') { |
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if ( |
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!params.applyTransformsStroked || |
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((matrix.data[0] != matrix.data[3] || |
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matrix.data[1] != -matrix.data[2]) && |
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(matrix.data[0] != -matrix.data[3] || matrix.data[1] != matrix.data[2])) |
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) |
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return; |
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// "stroke-width" should be inside the part with ID, otherwise it can be overrided in <use> |
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if (id) { |
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let idElem = elem; |
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let hasStrokeWidth = false; |
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do { |
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if (idElem.attributes['stroke-width']) { |
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hasStrokeWidth = true; |
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} |
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} while ( |
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idElem.attributes.id !== id && |
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!hasStrokeWidth && |
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(idElem = idElem.parentNode) |
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); |
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if (!hasStrokeWidth) return; |
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} |
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const scale = +Math.sqrt( |
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matrix.data[0] * matrix.data[0] + matrix.data[1] * matrix.data[1] |
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).toFixed(transformPrecision); |
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if (scale !== 1) { |
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const strokeWidth = |
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elem.computedAttr('stroke-width') || defaultStrokeWidth; |
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if ( |
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elem.attributes['vector-effect'] == null || |
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elem.attributes['vector-effect'] !== 'non-scaling-stroke' |
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) { |
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if (elem.attributes['stroke-width'] != null) { |
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elem.attributes['stroke-width'] = elem.attributes['stroke-width'] |
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.trim() |
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.replace(regNumericValues, (num) => removeLeadingZero(num * scale)); |
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} else { |
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elem.attributes['stroke-width'] = strokeWidth.replace( |
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regNumericValues, |
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(num) => removeLeadingZero(num * scale) |
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); |
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} |
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if (elem.attributes['stroke-dashoffset'] != null) { |
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elem.attributes['stroke-dashoffset'] = elem.attributes[ |
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'stroke-dashoffset' |
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] |
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.trim() |
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.replace(regNumericValues, (num) => removeLeadingZero(num * scale)); |
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} |
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if (elem.attributes['stroke-dasharray'] != null) { |
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elem.attributes['stroke-dasharray'] = elem.attributes[ |
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'stroke-dasharray' |
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] |
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.trim() |
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.replace(regNumericValues, (num) => removeLeadingZero(num * scale)); |
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} |
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} |
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} |
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} else if (id) { |
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// Stroke and stroke-width can be redefined with <use> |
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return; |
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} |
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applyMatrixToPathData(pathData, matrix.data); |
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// remove transform attr |
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delete elem.attributes.transform; |
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return; |
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}; |
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exports.applyTransforms = applyTransforms; |
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const transformAbsolutePoint = (matrix, x, y) => { |
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const newX = matrix[0] * x + matrix[2] * y + matrix[4]; |
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const newY = matrix[1] * x + matrix[3] * y + matrix[5]; |
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return [newX, newY]; |
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}; |
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const transformRelativePoint = (matrix, x, y) => { |
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const newX = matrix[0] * x + matrix[2] * y; |
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const newY = matrix[1] * x + matrix[3] * y; |
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return [newX, newY]; |
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}; |
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const applyMatrixToPathData = (pathData, matrix) => { |
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const start = [0, 0]; |
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const cursor = [0, 0]; |
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for (const pathItem of pathData) { |
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let { command, args } = pathItem; |
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// moveto (x y) |
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if (command === 'M') { |
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cursor[0] = args[0]; |
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cursor[1] = args[1]; |
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start[0] = cursor[0]; |
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start[1] = cursor[1]; |
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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if (command === 'm') { |
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cursor[0] += args[0]; |
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cursor[1] += args[1]; |
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start[0] = cursor[0]; |
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start[1] = cursor[1]; |
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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// horizontal lineto (x) |
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// convert to lineto to handle two-dimentional transforms |
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if (command === 'H') { |
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command = 'L'; |
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args = [args[0], cursor[1]]; |
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} |
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if (command === 'h') { |
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command = 'l'; |
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args = [args[0], 0]; |
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} |
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// vertical lineto (y) |
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// convert to lineto to handle two-dimentional transforms |
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if (command === 'V') { |
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command = 'L'; |
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args = [cursor[0], args[0]]; |
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} |
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if (command === 'v') { |
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command = 'l'; |
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args = [0, args[0]]; |
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} |
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// lineto (x y) |
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if (command === 'L') { |
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cursor[0] = args[0]; |
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cursor[1] = args[1]; |
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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if (command === 'l') { |
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cursor[0] += args[0]; |
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cursor[1] += args[1]; |
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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// curveto (x1 y1 x2 y2 x y) |
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if (command === 'C') { |
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cursor[0] = args[4]; |
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cursor[1] = args[5]; |
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const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]); |
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const [x2, y2] = transformAbsolutePoint(matrix, args[2], args[3]); |
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const [x, y] = transformAbsolutePoint(matrix, args[4], args[5]); |
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args[0] = x1; |
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args[1] = y1; |
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args[2] = x2; |
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args[3] = y2; |
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args[4] = x; |
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args[5] = y; |
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} |
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if (command === 'c') { |
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cursor[0] += args[4]; |
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cursor[1] += args[5]; |
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const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]); |
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const [x2, y2] = transformRelativePoint(matrix, args[2], args[3]); |
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const [x, y] = transformRelativePoint(matrix, args[4], args[5]); |
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args[0] = x1; |
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args[1] = y1; |
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args[2] = x2; |
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args[3] = y2; |
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args[4] = x; |
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args[5] = y; |
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} |
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// smooth curveto (x2 y2 x y) |
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if (command === 'S') { |
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cursor[0] = args[2]; |
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cursor[1] = args[3]; |
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const [x2, y2] = transformAbsolutePoint(matrix, args[0], args[1]); |
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const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]); |
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args[0] = x2; |
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args[1] = y2; |
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args[2] = x; |
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args[3] = y; |
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} |
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if (command === 's') { |
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cursor[0] += args[2]; |
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cursor[1] += args[3]; |
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const [x2, y2] = transformRelativePoint(matrix, args[0], args[1]); |
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const [x, y] = transformRelativePoint(matrix, args[2], args[3]); |
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args[0] = x2; |
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args[1] = y2; |
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args[2] = x; |
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args[3] = y; |
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} |
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// quadratic Bézier curveto (x1 y1 x y) |
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if (command === 'Q') { |
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cursor[0] = args[2]; |
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cursor[1] = args[3]; |
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const [x1, y1] = transformAbsolutePoint(matrix, args[0], args[1]); |
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const [x, y] = transformAbsolutePoint(matrix, args[2], args[3]); |
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args[0] = x1; |
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args[1] = y1; |
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args[2] = x; |
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args[3] = y; |
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} |
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if (command === 'q') { |
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cursor[0] += args[2]; |
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cursor[1] += args[3]; |
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const [x1, y1] = transformRelativePoint(matrix, args[0], args[1]); |
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const [x, y] = transformRelativePoint(matrix, args[2], args[3]); |
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args[0] = x1; |
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args[1] = y1; |
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args[2] = x; |
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args[3] = y; |
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} |
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// smooth quadratic Bézier curveto (x y) |
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if (command === 'T') { |
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cursor[0] = args[0]; |
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cursor[1] = args[1]; |
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const [x, y] = transformAbsolutePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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if (command === 't') { |
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cursor[0] += args[0]; |
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cursor[1] += args[1]; |
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const [x, y] = transformRelativePoint(matrix, args[0], args[1]); |
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args[0] = x; |
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args[1] = y; |
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} |
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// elliptical arc (rx ry x-axis-rotation large-arc-flag sweep-flag x y) |
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if (command === 'A') { |
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transformArc(cursor, args, matrix); |
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cursor[0] = args[5]; |
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cursor[1] = args[6]; |
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// reduce number of digits in rotation angle |
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if (Math.abs(args[2]) > 80) { |
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const a = args[0]; |
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const rotation = args[2]; |
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args[0] = args[1]; |
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args[1] = a; |
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args[2] = rotation + (rotation > 0 ? -90 : 90); |
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} |
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const [x, y] = transformAbsolutePoint(matrix, args[5], args[6]); |
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args[5] = x; |
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args[6] = y; |
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} |
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if (command === 'a') { |
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transformArc([0, 0], args, matrix); |
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cursor[0] += args[5]; |
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cursor[1] += args[6]; |
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// reduce number of digits in rotation angle |
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if (Math.abs(args[2]) > 80) { |
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const a = args[0]; |
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const rotation = args[2]; |
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args[0] = args[1]; |
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args[1] = a; |
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args[2] = rotation + (rotation > 0 ? -90 : 90); |
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} |
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const [x, y] = transformRelativePoint(matrix, args[5], args[6]); |
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args[5] = x; |
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args[6] = y; |
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} |
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// closepath |
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if (command === 'z' || command === 'Z') { |
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cursor[0] = start[0]; |
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cursor[1] = start[1]; |
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} |
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pathItem.command = command; |
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pathItem.args = args; |
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} |
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};
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